Friday, 16 November 2007

Patch goodness

I've not had much time to play since the patch was released, but there's lots of goods stuff in there:

The addition of spell damage to healing gear is lovely. I've found that some of my healing gear is now as good or better than my elemental gear for damage. So not only do I get to free up some bag space, but I also keep the survivability of my resto gear while grinding.

Trainable two handed axes and maces. Purely for effect it's cool to be able to carry a big axe around.

Being able to track fishing nodes is also quite nice.

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