Good stuff about the fight
I'm (possibly excessively) impressed by how the Aces High daily prepares you for phase 3 of the fight. Although it's rather different in a group setting compared to the solo quest it does save you from the initial "What do all these buttons do?" moment. I also really like the setting and the pre-pull quotes, you really get a feeling of confronting a powerful creature in his own domain and how that may not be such a good idea.
Bad things about the fight
The Vortex ability is a complete pain to heal, what with only shamans having one instant-cast heal. Still, we're better off than paladin's I suppose (unless I'm well out of date with regard to paladin spells). I also find phase 3 completely disorientating, but perhaps I'll get used to that.
As a footnote, one of the good things about being so far behind my guild in terms of gearing and general raid attendance, I was the only needer for Ice Spire Scepter when it dropped. Two more blues to go...
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