In an ideal world (say, one where I could play WoW all day and still get paid) I'd have known the lessons this legion have taught me from day 1:
- Pick one (or a small number of) character(s) and stick with him/them.
- Undead may be human-like, but their stooped posture and shambling walk make them unappealing characters to have.
- Trolls may be the tallest, but they never stand up straight. Their sitting posture is quite cool though.
- Male trolls look silly in robes.
- The troll accent will never grow on me, despite the voodoo priest feel it gives.
- Tanking as a warrior can be fun / awesome / stressful / exhasperating.
- Grinding as fury rocks, grinding as protection sucks.
- Warlocks may be grinding gods, and very tough to kill, but my heart just isn't in it.
- Mages can destroy things in cool ways, but you spend a lot of time drinking.
- Male humans have a constipated run and odd faces.
- Female humans have a very vacant "idle" animation.
- Be very careful what face / skin / etc you chose - it will be with you forever.
- One day shamans will be perfectly viable main healers - don't spend time levelling a priest.
- "For the Alliance" is slightly patronising... "For the Horde!" is a rallying cry.
- Kill gnomes on sight. But they'll never really understand why you're doing it.
Having learned all this, I'd hence have the following chars:
- Orc shaman: I may be biased, since this is my original character, but my main is still the character I'm happiest with. Damage and healing are a great combination, and although you're a jack of all trades, master of none, there is a definite place for you. And orcs just have a great look.
- Night elf druid: The one thing I miss on my shaman is being able to buff people. I also miss being able to tank, although tanking in humanoid form (i.e. warrior or paladin) is more appealing. One side of me thinks I should stay loyal to one faction, another side says I miss half of the game that way.
- A rogue of some sort (dwarf? human? orc?): Stealth, pickpocketing and sap make this a great fun class, and stuns give you a huge amount of control over a fight. A difficult class to pick up, and very difficult to master, make it less than ideal as an alt though.
- Night elf hunter (or perhaps an orc): A much derided cliche, and you might find it hard to form or join a group, but the class has great tactical possibilities and soloing potential.
- Orc or dwarf warrior: For the ability to wear lots of armour and carry a big axe. Although my shaman fulfils this need to some extent.
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